Debasement or . You will also need to follow a reformed faith, have 5 Development in your capital, level 2 of Fame, and 70% of all Military and Civic. As I said, it's 1 tribe per county. What you can build in said county though will depend on your Innovations. City Walls 2. You can build a tribal holding in a county that has other types of holdings, such as castles, cities or churches. There are five forms of government in Crusader Kings III, though your Character can only manage three of them: Clans, Tribes and Feuds make. Castle Town 2. With the Conclave DLC, absolutism (all council laws in ruler's favor) gives +2 to demesne limit. Vassal Contribution --- Tribal rulers get taxes and levies from their vassals based on their fame. Jul 30, 2015 @ 12:47am. Does this also apply to the Upgraded Tribal Hold (Fortified) so that it converts directly to a Keep? Or does it just downgrade to a Castle? It gets downgraded to level 1 castle. 4. You can really go to town with taking land fast and brutally. I want to control one, not BE one. Just give each one of those to someone (that isn't already your vassal). But yes, this is the only way, as we know, to make new theocratic vassals. Duke +0. Why I cannot build a castle? It says "City has Tribal holding". 2. There can only be one tribe in a province, but it gets +50% income and levy size for each empty slot in the province. 5: age Adds [amount] of age to [character id], if. ). Crusader Kings is a historical grand strategy / RPG game series for PC, Mac…. This put me from about 10 gold per month to. 0 ‘Lance’ Update Notes ##### # Expansion Features ##### Grand Activities: Rulers can now host and participate in large-scale customizable Grand Activities on the map. 1. Two things: Looks like all of my holdings in my territory have changed to feudal (castle) but there were a couple vassals (of 60) that are still tribal. It's Dejure capital of both the Duchy and Kingdoms of the same name. Tribal holdings provide more troops, but less tax. gg]. Indeed, a feudal holder of a tribe of a different religion gets the "wrong holding. Tribal holdings cannot be constructed. In CK2, nomads can pillage holdings and completely destroy it, meaning that holding (castle, city, temple) is completely gone from the map and only empty land is left. So far in CK3, I haven't found any mechanic for destroying a holding, and even if there is an open slot in a newly conquered county, I still can't build a tribal holding there. - focus building your army to be bigger than your neighbouring tribes. Before you critizise someone you should walk a mile in their shoes. Crusader Kings. Level 3 buildings cost 340 Gold and a level 2 holding. Tribal rulers can only hold tribes without penalty, but can easily build new tribes in conquered territory; they can also build temples. To open Crusader Kings 3 in debug mode without Steam: Go to your CK3 installation folder. 25 Renown. I'm Catholic, so that bit's good. 103 Badges. And in the end you only need one theocratic temple holding per duchy. Yeah, going from tribal to feudal is ridiculously punishing if you haven't done it once before to know EXACTLY what to do. Dealing with Mints. Vassal tribal counts, dukes and kings provide tax based on their liege's level of fame. Edit: The mod is called Destroy and convert settlement. 55 Monthly tax +1% Holding Taxes — +2% Light Cavalry Toughness 4 Wellsprings 250. ago. But NONE of the techs say anything about constructing holdings. It went pretty stable after and I successfully converted two of my tribal holdings into castles and Praha nearly provides me with 1k troops (I grabed some Castles from Moravia as well) and see Im now even King of Bohemia. Give tribes unique Men at Arms, weaker than feudal ones, but ones that don't all of a sudden require gold when you swap from tribal to feudal. The Clan government type is used by most Muslim realms. It also requires that you capital holding and not just any holding has level 4 stone hillfort. Still strange and probably some kind of bug that should get reported. You have to be either Eastmarcher or Westholder, control the Reach and there should be no more tribal holdings in the Reach. )cant build cities or temples or castles anywhere. Tribal rulers may attempt to get this bonus only after reaching Absolute Tribal Organization, as it is only then can they propose to reclaim powers. In your tribal holdings, at the bottom near the buildings is a castle icon. Forgiving: can consume a hook to lose stress and gain opinion. . Characters holding the Mongol Empire title that have Tribal government will have access to the Mongol Invasion of Kingdom casus belli. In each tribal holding I own I have duplicated the Knights building on each, granting 4 extra knights and 40% knight effectiveness. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Restore the papacy. 0. Two decades separate these two pictures. The major difference, however, are buildings from the Tribal government type. To honor his memory please continue his legacy and please credit him, from his sister. Awesome. This is part of the Samanid in 867 starts, eastern corner up against the mountains (hard to find it if you don't know the area) Manding/Bambuk: Gold, gold, gold. 1. I cover development, innovations, army building, and. I am convinced as someone who played CK2 for over 800 hours that CK3. Each Holding gets a number of building slots with the De Jure County capital receiving four, and everywhere else has three. Wrathful: can duel criminals to enforce the punishment. So I started as Brittany and I’m trying to build a new holding in my current domains but it says I have a tribal holding there, which I do not in any of my counties but they all say it. 08 was released a few days ago and includes bug fixes. Nov 16, 2020. I don't see an option to raze the barony and replace it with a tribal holding, nor do I see an option to build a new tribal holding in the empty land slot. Rank 3 tribal would become rank 1 feudal. As for religion, Krstjani would be the best bet, closest 3 holy sites. CK3 has quite the selection of graphic medieval diseases. Wales is a great situation to set this up in as the Welsh territory is feudalized, even though the Welsh are tribal in technology- they also have conveniently weak. Im imagining I need a cultural tech to do so. As a non-tribal character, tribal holdings give you neither levies nor taxes. "contains tribal holding" warning when trying to construct new holdings (castles/temples/cities) Description When trying to construct a new holding in my realm (with the proper techs) there is a warning for the requirment "county of [insert county here] has a tribal holding" despite being feudal . I. 6k. Tribal realms are unaffected by development, and cause non-tribal realms to have lower supply limits in their lands. 9? I had this too, it only shows when you don't have enough money for some reason, as soon as I had enough money to build a new holding it went away, so don't worry. Very important: some duchies, like the northern isles (nordrejar) and Strathclyde and the isles Ivar (sudrejar) starts on, if completely under your control, will become de jure duchies of the kingdom of Mann. Im imagining I need a cultural tech to do so. Report. Anyway, what do you have to do is capture a tribal county and move your capital there, then give away all your feudal counties to your vassals. Should feudalize tribal holding. Many tribal holdings start the game at 0 or 1 Development, and so the player ruler's steward will need to spend some time using the "Increase Development in County" job on the ruler's capital. make sure the tribal province has the same religion as yours then it should give you a icon on the top for it but if it doesn't then you can right click on the tribal holding in the province and it should say convert to castle there too #1. I really really miss CK2 tribes, they were kind'a unique compared to feudals, not just a gimped version. In the meantime, my hier inherited h my spouse's feudal realm. Alters commonuildings. Back in Crusader Kings 2, every holding mostly had the same improvement buildings. After you have become feudal though, if you then take over a tribal county it will cost 500 gold to feudalise it. 5. As a short summary, you NEED, before going feudal, to have : -6k gold , which is the bare minimum. If you hold the county yourself it will cost you 500 gold to feudalise it and all of its buildings will be destroyed. The problem is of course that this isn't the county capital. that is actually not true. But the real answer it depends - I usually focus on my own domain and turn them into castles and construct income buildings. Je n'ai pas finit la traduction c'est pour ça que la traduction est en Alpha voir pré-Alpha. 9? : r/CrusaderKings. I asked ChatGPT to generate some CK3 memes using DALLE-3 for me. There are definitely still tons of people in shock when they go into Feudal unprepared, and. Development also doesn't affect tribal holdings, iirc. Destroy and Convert Settlement is a small mod that allows you, under some conditions, to destroy or convert to another type your Holdings. The only rulers in CK3 that can change their government are Tribal rulers. I got that too,i was at the beginning of the game in a county in Austria in 1066 (so absolutely feudal) and i had 70 gold, i went to see how much i needed to build a new holding and the tooltip said i couldn't build anything because i didn't have enough gold (true) and i had tribal holdings (false, i was. Tribal realms can go on raids. Direct Vassal Opinion: -30. Dapper_Improvement16 • 2 mo. 25 Monthly tax — — 2 Trading Posts 150 Gold Crop Rotation +0. It does have an impact when you Feudalizing, which higher development = higher chance of city and temple holdings spawning. They simply don't have the life span for it with everything you need to do. Permanent opinion penalty with nontribal rulers. This page lists the codes that may be input into the Console Window, a special debugging window that may be accessed in non-ironman games while in debug mode by pressing Shift+2, ALT+2+1, Shift+3,§, ~, ^, °, ², or ` (key varies. 2) (Haven't verified but it's how it worked in CK 2) To build a holding type that is already present in the county the county must already have at least one of each holding type present. The succession tab in the realm menu will show you what titles will go to who. However, these rulers will need to meet some special requirements. paradoxwikis. I really really miss CK2 tribes, they were kind'a unique compared to feudals, not just a gimped version. [Unfinished] I recreated 1936 HOI4 in CK3! Need feedback and. All 3 possible holding type for the undeveloped holding are grayed out with a message saying you cannot build in a county with a tribal holding in addition to all of the other restrictions that may apply. I saw another post claiming that if you right click on a tribe there is an option into making it. For nomads, empty holding slots are vital, as they determine the maximum population of the nomadic clan, which in turn determines the manpower available for horde troops. Worth upgrading holdings as a tribal pagan? Close. Temples are best for gold AND levies due to giving up to 50% tax and 100% levies at +50 court chaplain opinion. " I remember before this patch In my last game, I was a Lombard count, married to the daughter of a Polish chief. " I. For troops: rely on your capital holding as much as you can. when you highlight them with your cursor. A feudal lord owns the tribal land and has to pay 500 gold to feudalize the county. 2 [ck3. Even more so if you are an independent tribe. Hunting reserves. How to Raid in CK3. They should loose out on feudal somewhere in between the 2 start dates (sadly it not. Revoke all the tribal rulers, hold all the counties personally, make the swap and all the counties are Feudal, then dole them back out. holdings can be either tribes,castles,cities,temples,nomadic holdings. No. Day 2, it will revert to the previous government. 2, the buildings in those holdings are still lost, unlike when you feudalize via decision. Froggie Major. Yeah I know, but my counties are empty and I don't have an option to build tribe holdings even though I got the innovation. Tribal holdings cannot be constructed. Declaring war against a character's head of faith costs 500 piety if the head of faith is spiritual and 100 piety if they are temporal. In this Crusader Kings 3 video, I give you a guide to the tribal government in CK3. How do I build holdings? Make sure you have feudal or clan government. Open the game using that shortcut to launch in debug mode. You can give them their own 1 county court so they don't risk infecting yours. if the county doesn't already have a castle, temple, and city you can't build a second castle. I miss the CK2 system where you could just slap a tribal holding on an empty spot on a county and call it a day. Buildings. ago. From here you can make all of Ireland Feudal before they are technically able to. So I started with a tribe and conquered my way to a massive empire. What penalties do you get in ck3 when a castle is your tribal realm capital? (Doing so allows keeping your buildings after a transition to feudalism. Anyway, I had another county with a city, a temple and a tribal holding and still couldn't upgrade with the same reason. Without front-end (running the converter manually), the mod will be exported to the converter's output. Try to revoke a title from a vassal, surrender, and tada you have abdicated for your heir. What you need to do is build a tribal holding in one of the subslots and turn that into the county capital and then give the castle away preferably to a random dude. I'll have to double check when I save up. If the Mongol Invasion was not turned off in game rules and a player with realm size of 100 is not Culture Head of the Mongol culture then a married couple will eventually spawn: Temujin and Borte. Crusader Kings III: 1 Year in CK3. Have a hold feudal titles and tribal titles (e. The process of moving from a tribal to feudal society is actually much easier than it seems. Denis - Holy heal fix scoping and localization - fix for mercenary character template - Localization fixes - Tribal governments can raid # Princes of Darkness, "Torture and Toreadors", Version 1. All Tribal buildings are lost if you upgrade the holding, so the only real reason to build those buildings is for stability- using your Prestige for MaAs and your gold for mercs and switching-your-tax. Most Vassals will quickly follow in switching if they can. Holding Manager Holding Manager Lite Holding Manager Mini All have the same holding management features. For example if you run this from the debug console: effect = { change_government = clan_government }Crusader Kings. < >. Hi so I started in the earliest playthrough as the count of austria (well what will someday be austria i hope) I have a bishopric holding that isn't giving me anything (wrong holding) so i saved up 500+ ducets to guild a fort. #6. You will now have to wait for your troops to mobilize, as they would for a normal war. These are some of the results. Military buildings specialize in increasing your levy, strengthening stationed Men At Arms, or providing other military advantages. If you hold the county yourself it will cost you 500 gold to feudalise it and all of its buildings will be destroyed. If B, you have to make a stone hillfort in your capital and then adopt feudalism and your primary holding will automatically upgrade to a castle. Still new to CK3 so I am not even utilizing & min-maxing most of the mechanics. Console commands. To start a raid, you need to open the Military tab in the top right corner of the screen and select the “Raise All as Raiders” option at the top of the menu. So I usually prioritize taking feudal territories for myself while granting tribal holdings to vassals, and counting on them to feudalize them. So now the county is marked as feudal, but the holding itself is still tribal/ there are also no cities and temples. - focus on Learning lifestyle and Scholar tree to get Innovation increasing. For console gamers, CK3 update 1. Hæsteinn is a fuedal count. 2) Country Development Conversion. That can include cities, temples, castles, and tribal holdings. Tribal settlements are sort of a fourth category but they are interchangeable with castles depending on whether your government type is Tribal or Feudal. (Though it might help you. after these. The hardest ones to achieve would be to get all tribal inventions and to reform the faith (those are the ones that take longer and will hold you back for a while). 1. You can see it has a city as county capital but it's held by a duke (noble) so it's the wrong type of holding. Level 2 buildings cost 250 Gold. The other titles you are holding (or that could be created) will be created on succession and passed to the other heirs as per the. Every 2 levels of a tribal holding converts to an equivalent fuedal holding. Theocracies are the best types of vassal. set_government tribal_government <character ID>. I use it with HIP and Elder Kings. Titles. Wars. Wait til you're in a good, stable situation. I believe in CK3 it is impossible to construct tribal holdings. been playing ck3 a lot usually feudal counties and try to get an solid kingdom or if i feel like it empire. 9. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. I've conquered some tribal holdings as a feudal ruler, and my vassals holding the tribal holdings are also feudal (and same faith/culture as me). Outgoing Mod. How long do you want to spend sieging? Even in a tribal region, an army with siege MAA will siege 2-3 times as fast as one without, and since most CB's cap you combat war score at +50%, having siege MAA is the difference between a 2-year war and a 5-year war. (CK2: To go feudal on your own, your capital must be a Castle-holding or a Tribal-holding with Hillfort IV. Your strength is also your weakness as a tribe. Note that since the holding types already end with _holding,. Here's how to increase county control and development in Crusader. Assuming you start as a tribe, you’ll need to increase your tribal authority. My CK3 work: Province ID map - mod/s: Blue Persia - color blue for Persia // Ibn Battuta's Legacy - alternative. Crusader Kings. Report. We now have this monstrosity. Not sure about how it affects a tribal realm if their capital. It is very misleading. comments sorted by Best Top New Controversial Q&A Add a Comment. Develop your tribe's lands: settle new villages! Features: Unlocks the ability for the player to build new tribal baronies. Conquered East Anglia, couldn't build tribal holding. Tribes can't build holdings. 3Prisoners. I got that too,i was at the beginning of the game in a county in Austria in 1066 (so absolutely feudal) and i had 70 gold, i went to see how much i needed to build a new holding and the tooltip said i couldn't build anything because i didn't have enough gold (true) and i had. Then its going feudal to allow the use of economic buildings and. - Rulers have a cases belli on characters who destroy holdings. If a character expects to inherit one or more titles from a ruler, they are that ruler's heir. Tribal holdings in a feudal kingdom don't automatically upgrade with your capital, and you suffer -30 relations penalty with any tribal vassals. This guide will cover a comprehensive strategy for selecting holdings, counties and buildings for Feudal lords in the 1. as a feudal lord i just sit back relax till i can change my succession laws to something better and start expanding whilst keeping my capital county strong build extra holds if there is space and keep my armys better and. trying to get into tribal but its not that simple. As mentioned number 3 is unreliable, number 1 and 2 are your best option. Help With Tribal Vassals Strategy. All 3 possible holding type for the undeveloped holding are grayed out with a message saying you cannot build in a county with a tribal holding in addition to all of. Back in patch 1. Despite their reputation Tribal societies aren't all bad, so first we'll look at some of the gameplay that makes them fun to play. So here's a look at the county of Venezia: Image 2. My prefered building order is trading outpost -> longhouse -> war camp -> palisade but whatever you require the most should work. 6. The vassal is a feudal ruler, but got stuck with tribal duchy/county of Gotland/Visby. At first I thought it was a mod issue, but the problem continued even after disabling everything. So if you want Sharukan to become feudal, build for him a hillfort. It's only if you give a Tribal holding to a character who never owned a Tribal holding before that you get the opinion penalty. How To Feudalize – Crusader Kings 3Cant construct new holdings? It seems that I cannot construct new holdings. " It depends. Check out Tor's Tribal Buildings if you're completely insane (amazing) and want level 8 tribal buildings. You should reform this holding making it a castle. If anyone else is looking for the answer, you can execute commands/effects from the debug console using the "effect" console command. Level 1 buildings cost 150 Gold. No you cant destroy it, maybe with mods. Then move their capital. You can. Emperor -> +4 Domain Limit. It also requires that you capital holding and not just any holding has level 4 stone hillfort. Bugreport: CK3 - Gameplay - As Feudal Ruler cannot convert Tribal Holding to Castle Version - 1. What also changed from CK2 is how armies are raised. Report. If you give someone in your court who is handed a tribal holding they'll adopt Tribal government and can then manage the holding for you. Jump to latest Follow Reply. This was not possible in Ck2, and even if you did come into possession of feudal vassals ,you could just revoke their feudal holdings and burn them to the ground (which caused high revolt risk) and rebuild a tribal holding. I'll have to double check when I save up. In order to convert your tribal holdings to proper castles you must first adopt feudalism (also decision in the intrigue interface) which requires legalism level 1. Tribal holdings are typically locked to 1-per-county, which is far less efficient than nontribals which can use all barony slots. You should reform the holding, making it a. Tribalism is an early form of government, and one of three playable non-feudal government types in CK2 (the other two being merchant republics and nomadism. Hunting grounds: Hunter’s lodges. happens everywhere in game? no mods and this happens every game < > Showing 1-2 of 2 comments . If you want to. Lady Aelora. Feudal holdings are a lot more valuable and developed than tribal territories, and it takes a significant investment of gold to convert a tribal territory to feudalism. The next phase is pacification and conversion to faith or culture. Desomega Mar 31, 2015 @ 7:55am. getting a weird "county of ___ has a tribal holding" im not tribal, have city planning all that. You should modify feudal contracts to give more levies as Castle holdings do not make lots of Gold. hope is that those swedish barbarians at Paradox have found some talented game system designers and UI designers for CK3, to correct all the UI and. In terms of money, build the duchy building that gives +0. Can't use other holdings if you're tribal. 9? : r/CrusaderKings. 2, Change Log, May 11, 2023 - Updates for CK3 1. Crusader Kings. Three goldmines nearby. 3 System - bug is non-system related Platform - Steam Mods - none Severity - Major, all Tribal Holdings useless Description - According to the wiki: 'If a Feudal or Clan ruler owns a Tribe it will gain no taxes or levies from but will have the option to turn it into a Castle at the cost of 500 Gold. No you cant destroy it, maybe with mods. Instead I grant these counties to unlanded characters, so they can take the "adopt feudalism through liege" decision that just cost prestige for them. The cost of becoming a duke is not that high, so the rewards are low as well. They upgrade eventually. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Difficult to use theocracy vassals well, which arguably have even more favorable obligation rates than tribal vassals. Its compatible with pretty much anything. However, later on, you’ll want to. This debuff is applied to all counties individually. In the Decisions tab, there is a decision called "adopting feudal ways", it should. Accurate_Poem9544 • 3 yr. Bowmen counter Footmen and the AI usually buys Footmen, especially if its a Tribal AI. After she died, while my son was 12, he inherited Lower Silesia, becoming the tribal vassal of a Polish High Chief. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. Reply. I was looking over it the whole time. Then there should be a decision available in the holding menu to convert the tribe to a castle. This page was last edited on 9 September 2020, at 14:21. The in-game tooltip breakdown may be confusing, as values are rounded. A different Baron, which is my vassal, holds this title. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator:. 9. If your lord is prestigious, his men will follow him. The first level gives you 150 levies and 1 knight. This mod is supposed to work with any Overhaul mod, wether GoT or Elder Kings. You should avoid reaching a -100% penalty. ck3" to gamestate 7. It's probably doable to stay tribal for the entire game, especially the way the AI typically plays. 5-8 18 times more man, fort level >8 dont assault unless garrison is empty then 22 times more man, and same for Constantinople but with 27 times more man. I cover development, innovations, army building, and reforming into the f. Counterfeit). This guide will show you how you can feudalize holdings. Showing 1 - 5 of 5 comments. The majority of buildings come in 8 levels and need the same innovation as the holding level they require. counties can be either settled (2+ holdings) or nomadic (less then 2 holdings). Call the achievement "Wilderness Utopia" or something equally ridiculous. You'd only be able to build a tribe if, say, you conquered a feudal county that only has the usual castles, temples, and cities. 3. Ever since the tours and tournaments update I've been unable to build any new holdings as a feudal ruler. There is a simple way players can become Feudal in CK3. Fortified Tribal Hold to Feudal? When you convert to Feudal from Tribal, if you've upgraded buildings it gives you an equal rank building from the Feudal pool. Gold gold gold. This should change their government to tribal. The majority of buildings come in 8 levels and need the same innovation as the holding. You. Both let you build tribal settlements in empty areas when playing tribal, and then this mod lets you set up holy orders in those tribes, difference between the two mods being that Tribalism Beyond also lets you upgrade tribal buildings to level 4 and so may be preferable if you want to. If, hypothetically, the first major CK3 DLC was an overhaul / deep improvement of empires, what would you want. May 13, 2017; Add bookmark #4 Woifee said: If there is a free slot in the county you can build a tribal holding if you are tribal as well and controll the county yourself. ck3 I really hate how it seems like we cant change castles to cities or upgrade them and all that I always like to own linconshire in England so I can stack it with baronies, but before I managed to control it some idiot vassal built to cities. Feudal and Clan rulers can turn them into Castle holdings at the cost of 500 gold; Constructing a Temple holding will raise Fervor by 1 and grant its county title holder 500 Piety regardless of which ruler funded it. Does the game allow for adding a province holding more than once?Crusader Kings. Actually discovered some neat way to change feudal holdings in tribal - it's simple - you use free slot in county window and build tribal holding. Tribal holdings cost to upgrade and if you give them to someone without land they become a chief and you get 30 point penalty for wrong government type. It seems like adopting Feudal takes so much more time in CK3 compared to CK2. He will become a tribal lord under you and, after 10 years, he will increase his crown authority and take the decision to become feudal, and convert for free his capital. To construct new Holdings, you have to upgrade to Feudal or Clan, which can take a while- especially if you culture-blob in a low-tech zone. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. As they acquire gold, they'll feudalize their counties over time. It does have an impact when you Feudalizing, which higher development = higher chance of city and temple holdings spawning. Kill List, Attach to Army, Force Realm Priest Endorsement, Tribal Walls / Tribal Holding variants, Reworked Dynasty UI, Improved Battle UI, Player Coat of Arms Graphics, Rally Point Improvements. At a certain point in time, the balance of power shifts from tribal warriors to feudal realms. 2 patch. It just says something like 'will convert to [building name] when upgraded to a Castle', I don't recall seeing any levels noted. Durning inheritance, the government of a char remains the same unless a higher tiered title gets inherited and its. I think it’s a visual glitch. The initial post didn't specifically state that the tribal holdings were converting to castles, only that temples and cities were popping up. Level 3 buildings cost 340 Gold and a level 2 holding. Hey! I know this post was a while ago, but it just came up in a google search. Probably don't have the tech. Military buildings can be constructed in all castle, city and temple holdings as long as the barony has the required terrain. Currently the chance of the event firing is 20 percent. There was even a destroy_settlement Debug console command to destroy the holding. Level 2 buildings cost 250 Gold. If you're an empire and cannot create a second empire, the empire title, a kingdom title, and your 2 douchys will go to your heir. ( you can only construct 1. If you want to cheese this, reform your religion, border a Feudal nation, swear fealty, and become Feudal, which doesn't require all Tribal innovation, and only needs tribal authority 3. The transition out of tribal to feudal isn't necessarily easy and you can probably find tips on YT or other sources. One thing I noticed is it's way easier to spread your religion and culture if your still tribal. they will be gone. Holdings will no longer claim that there are a Tribal holding when trying to construct a new holding while not having enough Gold (it was only a UI bug). You will only be able to land her again if your faith allows it, otherwise you could land her son or husband if you want her family to remain holders of the counties. Also your holdings will go from Tribes to Castles, so all the investment you've done in them resets to the bottom. How to use Crusader Kings 3 cheats. This is a long process, so you might as well start now. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio.